Mafia 2 Spolszczenie
Ever since Monster Hunter World released on PC in August of this year, we have been very proud to host the modding community for one of Capcom's most popular games of all time. In the few months that Monster Hunter World has had a home at Nexus Mods, we have seen a massive surge of mods created by our community.
Mafia 2 immerses players in the mob underworld of a fictitious late 1940’s / early 1950’s scenario. The game engages you in a cinematic Hollywood movie experience in a living, breathing city, fusing high octane gunplay with white knuckle driving and an engaging narrative.
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We are, therefore, very excited to talk to MHVuze today - one of the modding pioneers for Monster Hunter World who has contributed various tools and quality of life mods for our communit. In the last few months, we have spoken to several teams working on huge Fallout mod projects such as Fallout New California or Fallout Miami and it is truly amazing to see the love our modding community continues to pour into the Fallout games.
Today, we are having a chat with Tgspy, Odinsword, Nazothedark, and Macintroll from the team from Fallout: The Frontier - a massive, super-sized mod project for Fallout New Vegas that will take you on a new adventure, take you out of the warm and sunny. Roughly two years ago SureAI - an indie studio from Munich, Germany - released their massive project called Enderal - The Shards of Order - a total conversion mod for Skyrim.
Since then, hundreds of thousands of players have been able to explore the completely new story and world of Enderal, embarking on entirely new adventures, separate and distinct from the lore of the Elder Scrolls series. Today we are talking to Nicolas, project lead on Enderal, about re-releasing on Steam, the new Forgotte.